Monitoring of its movement deep in the ground and under multiple geological seals is now under way. In one, Southern Company subsidiary Mississippi Power's Plant Daniel is the host site for a demonstration in which 3,000 tons of CO2 recently were injected into a deep saline rock formation 8,500 feet below ground. Southern Company, an industry leader in technology research and development, is working with the federal government and other partners in several major CCS research projects. Plant Barry, located in Bucks, Ala., has a total capacity of 2,525 megawatts and includes seven generating units - five coal-fired units and two natural gas-fired combined-cycle units. The project in Alabama is designed to demonstrate start-to-finish CCS technology, an important step toward commercialization. Through this project and others, Southern Company and its partners seek to support the goal of better understanding the impacts of reducing CO2 emissions from electricity generation. Therefore, a thorough monitoring process will be deployed to map the movement of the sequestered CO2. Together with our partners, we are ready to deploy and demonstrate to the world the safety and viability of commercial-scale CCS."Īn important part of any CO2 sequestration project is site selection through geologic characterization and a robust program to monitor the injected CO2. "The confidence our partners have shown in the MHI CO2 capture technology is a testament to the research and development efforts we have undertaken during the past 20 years. "We are excited to be a partner in this important project that will help further the global goal of reducing carbon dioxide emissions for the benefit of everyone," said Shunichi Miyanaga, executive vice president and representative director general manager of MHI's Machinery & Steel Structures Headquarters. This project represents the largest coal-fired demonstration of the technology. The process has been demonstrated at smaller scale at a coal-fired generating station in Japan, and is currently being deployed commercially on natural gas-fired systems around the world. The MHI process offers improved performance and lower cost than other existing capture technologies. It deploys an advanced amine-based solvent that reacts readily with CO2 in flue gas before being separated and compressed so that it is ready for pipeline transport. The CO2 capture technology to be used in this project, called KM-CDR, was jointly developed by MHI and the Kansai Electric Power Company Inc. With carbon capture and sequestration (CCS), CO2 released during the combustion of coal would be separated from the flue gas, compressed, and then permanently sequestered – or stored – deep underground. "Our involvement in this and other related projects is part of our commitment to be a leader in finding solutions that make technological, economic and environmental sense." "The main challenge facing deployment of carbon capture and sequestration technology is demonstrating its effectiveness at a large scale," Ratcliffe added. "This project will help increase our knowledge of carbon capture and sequestration, technology we must demonstrate at a commercial level in the effort to reliably generate electricity using coal with reduced greenhouse gas emissions," said David Ratcliffe, Southern Company chairman, president and CEO. ![]() The Southern States Energy Board is leading the SECARB effort. The CO2 will be supplied to the DOE's Southeast Regional Carbon Sequestration Partnership (SECARB), which will transport it by pipeline from the plant and store it underground at a site within the area of the Citronelle Oil Field, about 10 miles from the plant, operated by Denbury Resources. ![]() (MHI), the Electric Power Research Institute and other partners, Southern Company will build a demonstration facility to capture carbon dioxide emissions from an existing unit of subsidiary Alabama Power's Plant Barry near Mobile, Ala.īeginning in 2011, between 100,000 and 150,000 tons of CO2 per year – the equivalent of emissions from 25 megawatts of the plant's generating capacity – would be captured for permanent underground storage in a deep saline geologic formation. Department of Energy (DOE), Mitsubishi Heavy Industries Ltd. Southern Company on May 21 announced plans to demonstrate carbon capture and sequestration on a coal-fired power generation plant to support the development of technologies for reducing greenhouse gas emissions.Īlong with the U.S.
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![]() Lord of the Nazgûl, funnily enough, has some solid wraith typal support. This is the kind of card that I think would easily be run in most Commander decks that don’t include green if it were more widely available. Canoptek WraithĬanoptek Wraith isn’t a super flashy card, but it’s a very effective bit of ramp for any color of deck. Or you can keep it up as a blocker and easily make it indestructible. You can swing out with it, knowing your opponents have to sacrifice their own creatures if they attack you back. Witch-king of Angmar is strong both offensively and defensively. That said, this card is pricey and likely a lightning rod for removal, so I think a few of the other wraiths are slightly better. Against any deck, forcing players to sacrifice their own creatures once a turn is going to take a serious toll on their game. Witch-king, Bringer of Ruin can be very effective against decks that run just a few strong creatures as opposed to establishing wide board states of smaller ones. While they aren’t technically evasive, deathtouch discourages your opponents from blocking them as often. ![]() They work well together, buffing one another up, while also allowing you to gain more benefits of having a ring-bearer. Magic’s version of the individual Nazgûl are a lot of fun flavor-wise. This can be a heavy hitter if it’s unblockable, or you can use it to block and pay to help take out a bigger creature. You can get some added value out its built-in mana sink, especially if you’re running the classic Urborg, Tomb of Yawgmoth and Cabal Coffers interaction. Dirtwater Wraithĭirtwater Wraith isn’t always going to be the best play, but I think it has more uses than some of its competition. This is also one of the few wraiths without a form of evasion. That said, I don’t see this being played outside of Lord of the Rings-themed decks that make heavy use of The Ring tempts you mechanics. ![]() Ringwraiths is a decently strong creature, and its ETB effect can serve as a form of removal for some nice added value. Depriving your opponents of additional resources can often be more advantageous than taking that one extra point of life from them. What you lose in power and toughness with Odylic Wraith is more than made up for by its combat damage trigger. Bog Wraithīog Wraith is just a simple 3/3 with Swampwalk, but I think four mana is more reasonable to pay for this type of creature than five. It gets a slight edge for having a cycling ability, so it can have some utility even if it’s not helpful as a creature when you draw it. Street Wraith basically has all the same problems as Bog Tatters, except with the downside of being even more restrictive to cast. Lots of black decks run Urborg, Tomb of Yawgmoth, making Swampwalk slightly better than other landwalk abilities, but it’s still a risk to include this card in a deck over an equally expensive spell. This is especially true when this card’s unblockable status depends on your opponent controlling a Swamp, which they might not. Bog TattersĪn unblockable 4/2 like Bog Tatters can be useful, but there are much more powerful spells to cast for five mana. Though newer ones don’t, many still have some form of evasion, which seems to be the only connecting theme between these cards. Wraiths are a creature type in Magic that are mostly associated with a mono-black color identity, though there are a few exceptions.Ī lot of the older wraith cards have the Swampwalk ability. Witch-king, Bringer of Ruin | Illustration by Denman Rooke Your horse will not accept any more food after he is full. Serious violations of the rules can result in a permanent ban. ![]() Players profiles have now been fully transferred from the website to the game. In order to make sure everyone has a great experience in Alicia, we have established the following rules Breaking the rules may result in a warning, a mute, or a temporary suspension of your account. After you give it this item, this will appear below your beauty and intimacy bars. Dear Players Today we are introducing structural changes for the game. Your horse will want the same food until it is, "Satisfied," at which point you will see the image displayed to the left below your horses intimacy and beauty bars.Īfter your horse reaches, "Satisfied," it will want one more item of food, different from what you previously fed it. Alicia shortcut on your desktop is ready. If your active code page is not set to Korean, you will see the following warning, press Yes. Just in case the visual isn't clear enough, AO made sure to add in an awesome annoyed horse sound effect. Run AliciaLauncherInstallBeta.exe Click Install. He will demonstrate his distaste by turning his head to the side, pawing the ground, and snorting loudly in aggravation. Much like finding the food your horse wants, there are many foods your horse will not want. ![]() When your horse does a little double rear, then lands on all fours again, lunges his head forward, and whinny's, it means that he wants the food being offered to him. You have to switch between each food, and it can be even more frustrating when the food your horse wants is more expensive. Sadly, the process for figuring out what food your horse is in the mood for is a rather arduous process. All of them can be found by opening up the shop, going to items (within the store), and then clicking on the food tab. Within AO, there are 7 foods your picky horse can choose from. ![]() If that isn't possible, then I would appreciate somebody having a look at the code for my IClassTransformer implementation below. I was wondering if anybody knows of a cleaner way to do this (preferably without the coremod). Curse Maven does not yet support mods that have disabled 3rd party sharing. I haven't had any issues since doing that, but this seems like an intrusive way to fix a simple issue. modImplementation 'curse.maven:hookshot-396512:3396316'. Since cheating isn't an issue on this server, I fixed the problem by writing a small coremod that patches those checks out of the 'NetServerHandler.handleFlying' method. Each have different range, velocity and durability (which can be tweaked in the configs).Mod Link:https. Quick Upgrade (Piston) speeds up the hook by 50. A mod that adds a hookshot, longshot and quickshot. Enderic Upgrade (Eye of Ender) teleports instead of pulls. modImplementation 'curse.maven:hookshot-396512:3020827'. Host your Minecraft server on BisectHosting - get 25 off your first month with code MODRINTH. Client and server Adventure Equipment Utility. Aquatic Upgrade (Prismarine Shard) lets the hookshot glide through water. A mod that just adds some simple hookshots to the game. ![]() More specifically, players would get caught in a horrible tug-of-war between a hookshot pulling the player towards a location, and Minecraft repeatedly teleporting them back to their starting location. Hookshot is a small mod that adds a grappling hook-like tool for the player to use to get around. We were running into an issue with the 'moved too quickly' and 'moved wrongly' SMP checks interfering with the hookshot mods that are included in the pack. Part three shows the additional content only included in Komplete 12 Ultimate CE. ![]() Part two shows the plugins in common with Komplete 12 Ultimate and Komplete 12 Ultimate CE. The first part will show everything included that is common between all three versions. Whether firing up KONTAKT PLAYER, a full version of KONTAKT, or expanding your favorite NI instruments like BATTERY or REAKTOR with new preset packs, the KOMPLETE COLLECTION allows you to explore the infinite sonic universe with the innovative and essential instruments and samples.įrom cutting-edge producer packs curated by the likes of DJ KHALIL and BUTCH VIG, to a celebration of all things vintage with SUPER 8 and LO-FI GLOW, our genre-defining expansion packs for MASSIVE X and BATTERY expand on your KOMPLETE sound libraries to cover every conceivable sonic base.įree pattern libraries with samples, loops, kits, and synth presets are also available for a range of NI instruments and players, including our BLOCKS BASE modular synth set up for REAKTOR PLAYER.Watch this EPIC video to see and hear everything included in KOMPLETE 12, KOMPLETE 12 ULTIMATE, and KOMPLETE 12 ULTIMATE COLLECTOR’S EDITION So you can pick-and-choose from our instrument library to find the creative tools you need in your studio or when performing live. From the cutting-edge GUITAR RIG PRO 6 to the creative beat hub of BATTERY 4, you’ll find standalone instruments and effects for every workflow – whether you’re sculpting live performances or studio sessions.įree versions of many of these instruments and effects are also available to download, like GUITAR RIG 6 PLAYER and REAKTOR 6 PLAYER, among many others. Including BATTERY: NOW EDITION, MASSIVE X, and a constantly evolving flow of new instruments and plugins to keep you inspired, KOMPLETE NOW is a brand-new way to get your hands on some of our most sought-after production tools for a fraction of the price.Īn entire universe of sound is available within the KOMPLETE instrument library, either as a part of your chosen KOMPLETE pack or as standalone instruments and effects. Looking to sample before you buy? Then check out the KOMPLETE NOW collection, which delivers the hottest synths, samplers, and effects in a monthly subscription plan. With more than 2,000 studio-quality sounds, 16 pro-grade synths and sampled instruments, plus samples, loops, and effects, this free production suite, sound library, and instrument pack has everything you need to get started building tracks and making music. Native Instruments KOMPLETE instrument library and production suite includes our latest VSTs, such as MASSIVE, MONARK, REAKTOR, and KONTAKT, available as full versions or as free players.įor producers, DJs, and musicians looking to build a creative setup on a budget, Native Instruments offers KOMPLETE START for free. ![]() Available at a range of price points to suit your unique studio setup, from the fully-loaded KOMPLETE ULTIMATE to the stripped back essentials of KOMPLETE SELECT. ![]() KOMPLETE 14 is our flagship collection of instruments, samples, effects, and preset packs, combining everything you need to craft and curate cutting edge sounds in any genre. KOMPLETE – THE WORLD’S LEADING PRODUCTION SUITE Sledgehammer Games is pulling no punches with this one - so Call of Duty WW2 starts the show with the showstopper, the biggest and most iconic event of the second world war, D-Day. The first mission is the Normandy D-Day landing COD4 had that unforgettable nuke scene - here, COD WW2 leverages that style of storytelling to try to display the brutality of WW2-era shelling.įor authenticity Sledgehammer has spoken to veterans and even retraced the steps of soldiers for real - we briefly see video footage of the team trekking through Hürtgen Forest and surveying the still-visible scars of the battle there. ![]() One segment shown features the squad coming under heavy artillery fire during the Battle of Hürtgen Forest, and the visual and sound design seems deliberately tuned to overwhelm in the way that harrowing real-life shelling would, too. When the game goes for its set-pieces, it seems to aim to capture at least some of the horror. There's a focus on a smaller squad of characters you'll get to know intimately throughout the story that we're told was directly inspired by speaking to veterans, and there'll be plenty of room for quieter moments between the horrors of war. Much of this is visible in what was on show of the final product. We want to make sure that it remains in the consciousness." ![]() So not only are we telling it to make sure it doesn't happen again, but we're telling it because the people who were there can't tell their own story. ![]() "The more we researched, the more we spoke to veterans, the more we walked in the footsteps of the people who were actually there, the more we realised that the people who sacrificed are no longer here to tell the story for themselves. "We began with wanting to tell the story to ensure, really, that we never allow this to happen again. "We've spent two and a half years researching World War 2 deeply," he explained during a presentation. Sledgehammer Games co-founder Michael Condrey describes tackling the WW2 setting as "a great honour" for the studio, and went on to define some lofty goals for a game that's ultimately about shooting and action. One of the very first points hammered home during the presentation of Call of Duty WW2's features is that while the game features the bombast and spectacle the series is known for, it's also a game that Sledgehammer Games and Activision have developed with respect for the horror of the real-world conflict. It might be an action blockbuster, but it's also about respect ![]() Here, we've gathered five of the points we think you need to know about COD WW2 based on the two hours we spent looking at and talking about the game.ĭon't forget to check out my impressions of the gameplay I saw and Sledgehammer's words on the game too. Even Activision CEO Eric Hirshberg thinks the time is right to return to World War 2. We saw the game last week ahead of its announcement, and though we didn't get to actually go hands-on what we saw was impressive, and Sledgehammer appear to be saying and doing the right things with the aim being to take the series in a new (but old) direction. Call of Duty WW2 is in many ways the opposite of that, doing away with the single recognisable antagonist and stripping down equipment and abilities to the bare minimum, just as things were in the earliest entries in the COD series. It's first full attempt in the franchise was Advanced Warfare, which had you take on Kevin Spacey while deploying near-future sci-fi technology. Sledgehammer games have a good COD pedigree as far as I'm concerned. Call of Duty: WW2 revealed - multiplayer, campaign, "dark" co-op, and moreĪfter experimenting with the present day, the immediate future, the near-future, space-future, alternate universes and complex lore of all stripes, Call of Duty is going back to basics - back to the most significant and massive conflicts in history, the second world war. |
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